This is my personal collection of rule questions about the extra rules in the Bomb Alley scenario book. Once I find a good contact at Avalanche Press, I will forward these questions along to them. For problems with the series rules, see here.
Don't forget to visit my main Bomb Alley page here.
Can the 50% range increase of fighters be combined in any way with the 25% increase in range on a transfer mission?
This section raises questions about the referenced section 6.46. From the wording in this paragraph, it seems that task forces that exit the tactical map form a separate task force on the strategic map, but in a new zone (in the direction they left, I'm assuming). The series rules don't mention this as far as I can tell.
By "resolved possible mine hits", do they mean rolls on the Minefield Table to see if the ship is hit, or rolls on the Minefield Damage Table? I would think the latter -- i.e. after 25% of actual mine hits have caused damage, the ships can replot their course as they see that they are going through a minefield. It wouldn't be 25% of the attempts on the Minefield Table because they don't even know they are in a minefield at this point.
Which 25% of ships must resolve their mine hits first? Should you just resolve hits on 25% of each class of ship and then you can replot the course? Can you re-plot movement for ships on bombard/transport missions assuming you follow the same, albiet delayed, course? Is there any movement penalty cost, or can they simply go to a new zone for this turn without penalty?
It would seem there should be a weather restriction for the laying of mines, but I don't see one...
It would seem there should be a weather restriction for sweeping mines, but I don't see one...
The rules are very confusing for surprise. The example shows that one die is rolled for each MTB. Yet the text says "On a result of 5 or 6 the flotilla has surprised the enemy and all MTBs may make a torpedo attack on their target ship." Maybe if any one MTB rolls a 5 or 6 they all get to make a surprise attack?